


Bob can't seem to escape from the mob and its cocaine-fuelled parties, no matter how much it matters to his ailing mum, while Vip3r keeps tabs on crime through her secretive online channels and races to hide their mess. The game's characters are an interesting enough bunch whose disposal missions carry different contexts depending on their background. You've got Bob, the jaded mentor who returns from the first game Psycho, the tropey disturbed one Lati, a speedy parkour enthusiast and Vip3r (with a three in her name, yes), a hacker who says things like "leet" and "TTYI" and it makes me want to sink into the earth with embarrassment. It's New Year's eve, 1999, and the squad reminisces about the old days, like how they met and the biggest jobs they'd ever pulled off. Serial Cleaners sees you alternate between four different disposers who work for the mob: a criminal organisation that does a lot of murder. And it works! Making the act of evidence disposal an action-packed affair that makes it a great game to play in bursts. Where the original offers a more traditional top-down view where you're avoiding cops' attention by dodging cones of vision, Serial Cleaners sprinkles different characters and abilities into the mix, alongside a visual revamp that ups more than just the aesthetics.

Serial Cleaners is Draw Distance's follow-up to the singular Serial Cleaner, a stylish 2D stealth action game where you clean up crime scenes without getting caught. A stealth-action 'em up that makes murder-cleaning a fun task that rewards patience or chaos.
